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Forums - Sneak Peak - March Beta!

Top > renshuu.org > Announcements > Archived Announcements



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Site admin
Level: 17, : 3,966

The current beta is ending this weekend, with a hopefully short next round starting in March, and ending in April. Here's the main three non-app features!

Adventure mode

This is the rebirth of the genki point, daily challenge, and kao manga system. It will be a choice when new users enter the site (study mode or adventure mode), and toggle-able at any time, keeping with the new focus on full customization over motivational systems. Here's the basic rundown:

  • Levels instead of points. Start at 1, goes up to 100. Past 100, thinking about a reset with a prestige system built in.
  • Levels are, like levels in rpgs, easy to level up initially, harder as you go on. All activities into the site feed into it, although emphasis on studying. On the backend, this will be the genki point system. Point numbers will be adjusted to boost quizzing points, lower non-quiz points (currently, long-time users can get a TON of points through games/etc because the points ramp up based on how much you've played until then).
  • Level bar will be prominent in the dashboard, with a bottom-right popup when you get more (point accrual will not stand out too much, but help push users towards the next level)
  • Daily challenges will still exist, but instead of the kao manga points now, they will be a percentage boost onto the current level. For example, a bronze challenge will be a 10% jump in points, silver 20, gold 30.
  • So, what do levels get you? Two things!
  • My Kao. Kao-chan will start as an egg, hatch at level 2, then evolve every 5 levels (5,10,15,etc...). Final form at level 100. Without getting too complicated initially, users will have choices along the path to choose variations to their Kao so not everyone has the same version. Prestiging past 100 will tie into this. This character will be what greets you on the dashboard, and appear in other places on the site.
  • Kao manga will also periodically be unlocked through levels at a different rate. (Don't worry, more pages are being written.) To be honest, not as much time was put into the manga pages because an extremely small fraction of users were progressing through the challenges enough to reach the later pages. This new system will let everyone enjoy the pages regardless of how they utilize the site.

You can see this draws on some rpg elements, provides much clearer, near-future goals with a sense of progression. I feel like there is a LOT more we could do with this system based on user feedback, but we don't want to start with too much. For those who choose to participate, we want them to see a visual progression to better illustrate all the hard work they are putting into their studies!

Study Center Discovery

Already, hashtags are now allowed and saved in user lesson descriptions. They will provide an easier way to get at and search for lessons. It'll also make it much easier for us to promote user lessons to the rest of the site. Inbound links will let users get to a set of lessons you've made through these as well. They'll bind together our monthly themes, which we intend to expand to let users contribute their own lists. We are making the themes broader so there is more area for lists, and this will most likely turn into a monthly contest for list creation; we love the annual kao-coin contests, but many of us are not artists, but want to contribute to the community. So many excellent lessons have been made over the years, and we want to get these more into the open.

Goodbye Kanji Index, hello Everything Index

This was scheduled for the current beta, but got pushed back. This will be a vocab/grammar/kanji/sentence lookup tool across the entire site. It will feature three "levels" to act as a master toolkit for your knowledge in the site.

  1. Source - choose from any set or sets of materials in the site. It could be a list of jlpt terms, a set of user lessons, schedules, a combination of thereof. Advanced tools will let you do more complex "in x but not in y" style matchings.
  2. Filter - reduce the set based on your own filters. This could be study history, mastery level, presence in schedules, or any other searchable field currently implemented in the dictionary.
  3. Action - By default, this is set to view everything like lists are currently presented. In addition, you'll be able to adjust blocked status, mastery level, add/remove from schedules, etc.

Here is an example of what you might do with this

1. Find all 'common words' that aren't in your jlpt schedules, add them to a new "other common words" schedule and mark them at Mastery level 3.

Without asking for this explicitly, it has often been requested by users to be able to more deftly look through their materials and adjust/add/remove terms based on a set of criteria that they choose.

(In progress preview!)


おまけ?Mastery level visual overhaul

There are too many ways that mastery levels are visually represented: stars, numbers, and percentages. I prefer the percentages and think they are clearer than an arbitrary number of stars/levels, and having references to each system in different areas of the site can be confusing to newer users.

17
4 months ago (Edited 3 months ago.)
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Site admin
Level: 17, : 3,966

We're VERY close to launching the March beta! The adventure mode is going great, and while colors/spacing/arrangement is still being worked on, I thought you might like to see what we have in front of us at the moment!

4
3 months ago
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Years Studied: Many years with numerous breaks.
Level: 77, : 38

わくわくする! :D

0
3 months ago
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Site admin
Level: 17, : 3,966

Even closer than before! Here's the first 10% of the evolution chart (it goes to 100, with prestige options later on). Choices exist along the way so you're not raising the same Kao-chan as everyone else!

5
3 months ago
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